Choose a building, drag its ghost across your territory, rotate, then confirm. Materials are only spent on confirmation.
Your health reached zero.
Desktop uses mouse and keyboard. Chrome mobile and other touch devices display the on-screen joystick and action buttons.
| W A S D / ↑ ↓ ← → | Move |
| Shift + move | Run |
| Left click (game world) | Attack |
| Hold right click (game world) | Guard |
| Space | Primary attack |
| Q | Secondary attack |
| G (hold) | Guard |
| E | Pick up nearby item (does not open NPC chat) |
| I | Inventory / bag |
| M | World map |
| Esc | Close menus / controls |
Drag the MOVE joystick to walk. Hold RUN to sprint. Tap PRIMARY or SECONDARY to choose the equipped weapon; hold GUARD to block, and tap PICK UP to collect nearby items. Use BAG for your inventory and tap the minimap to open the World Map.
Beta test skills: 1 Blade Combo, 2 Multishot, 3 Evasive Dash, 4 Barrier. Skills use stamina and have cooldowns. Touchscreen players tap the four compact circular skills beside combat controls. Circular shading shows cooldown; the number shows seconds remaining. Talk opens the NPC chat separately from pickup. Skills are shared during beta; no permanent origin lock.
1. Explore: Walk with MOVE or WASD. Follow roads to discover settlements, NPCs, creatures and supplies. There is no teleportation. Running uses stamina; hunger makes long journeys harder.
2. Gather: Approach a resource and tap PICK UP (or E). Sticks, stones, herbs and rope go into your Backpack. Creatures have different loot; not every animal carries a weapon.
3. Craft: Open 🎒 BAG, then scroll to 📖 Crafting Library. Each recipe shows how many materials you have versus how many you need. Tap Craft when you have enough; the crafted item appears under its inventory category. A Missing button means you need more ingredients.
Important: Materials currently held in HAND 1 or HAND 2 are reserved and cannot be used for crafting. Tap Unequip in the Backpack first. For example, if you have two sticks and both are equipped, your crafting supply is 0 free sticks.
New characters begin with an empty Crafting Library. Gather materials and explore the world to discover recipes. Only learned recipes appear in your Backpack's Crafting tab. Your discoveries are saved with your character.
Equip weapons from the Weapons section of your Backpack. Attacking wears down equipped weapons. A broken weapon is lost. Repairing a worn weapon costs 1 rope + 1 unequipped stone and permanently reduces its maximum durability by 15 points. Every weapon eventually becomes unusable; repairing cannot make it new again.
Watch your HP, stamina and hunger. Very low hunger prevents sprinting, and low hunger slows stamina recovery. Start a campfire with a free stick, cook raw meat near a fire, and eat cooked meat to restore hunger and some stamina. Use a bandage to treat bleeding.
Approach an NPC and tap Talk to open conversation; PICK UP is only for nearby items. Use the save icon to save progress. Open Profile → ⚙ Controls & settings any time to revisit this manual. In the Backpack, scroll down to find equipment and supplies.
Found a bug, have a suggestion, or want to tell us about your adventure? Use the dedicated feedback page without crowding your gameplay controls. Your game stays open in this tab.
🐛 Send Beta Feedback ↗Track the resources you collect, recipes you craft and creatures you defeat. Records are stored with your character save.
Species gives starting affinities, never a locked class. Your skills and appearance can change.
Choose a name for your one guardian. Your birthplace is randomly assigned once, saved to your account, and cannot be rerolled. Your home is a sanctuary, not a teleport destination. The 26 origins are a provisional roster.